MarkWillett

Age/Gender: 23, Male
Location: ummm...
Job: Making Movies

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MarkWillett

Making an XBOX Live Arcade game...

Posted by MarkWillett Mar. 2, 2009 @ 5:01 PM EST

Hey Newgrounds!

I haven't gotten a chance to be around for a little while. Recently, I was deployed.. however I am back now! Oh boy do I have some great news. I have 2.. thats right 2 games currently being developed for the Xbox Live arcade using the XNA System. Let me give you a quick run down on both!

First off, is Pirates Hate Ninjas (PHN). Pirates Hate Ninjas will be a hack slash PvP (Player vs Player) game. You will start off simply by creating a name, customizing your character then choosing your class. After you have chosen your class, you will choose your side.. Pirate or Ninja. You will be spawned into the world which will contain a host of mini-games, quests for better items.. as well as many other players that are battling it out.

This game is going to be a little unique because we want to offer it for free. I am currently working out the details however.. it looks like were going to attempt to have intervals between the fights which show 'banner' or some kind of ads which will continue to let the game be free.. and everyone enjoy. The engine is a custom coded 32-bit graphics engine which will allow more than 5 million pixel push-thru's without any error being thrown! Since the game was originally coded for PC then ported to XBox Live.. there are some hashing issues our team is working on. However.. we expect to have a working demo of the game in early December. Are you Excited? You shouldn't until you read below.

Introducing the announcement of Cyro: Timeshift. This game is going to be a unique one. You play as Cyro who is a young adventurous kid with the ability to control time. Your isle that you live on Utris, has been plagued by the foul misdoings of Dread Lord Humx. Dread Lord Humx, is stealing all of the life force there is on the island creating all life to turn into an exasperated state of evil. It is up to you to use your powers to control time and shift your abilities of quick-wit and knowledge solving for this adventurous rpg-like top-down puzzle.

You have 3 days to stop Humx, or your isle will be completely depleted of all energy. You don't want that now do you? Using your abilities to see maps, monsters and people in past/present/future forms while still retaining your ability to stay in the present. The fights will be unique.. the adventure will be grand.. and your fingers will be sore.

Prepare yourself... Cyro:Timeshift comes to you early 2010.. by WhoGamer.

-Mark

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The People Have Spoken

11 Comments

Mar. 2, 2009 | 5:06 PM Clearness says:

Well good luck, I'm eager to see it final product.


Mar. 2, 2009 | 5:09 PM 14hourlunchbreak says:

WiiWare bitch >:3

Mar. 2, 2009 | 5:29 PM MarkWillett responds:

WiiWare will probably not be supported because it will have a more mature rating.


Mar. 2, 2009 | 5:13 PM FrozenFire says:

How did you go about doing this initially?

Mar. 2, 2009 | 5:26 PM MarkWillett responds:

I started out actually talking with MindChamber about how I was learning VB.net. I then started to code a game engine in VB.net.. then ported it to C++. From there, I recruited people from the Microsoft XNA Club :-).


Mar. 2, 2009 | 6:10 PM darknessexzero says:

ummm time shift is already a name of a game u should have called it something else


Mar. 2, 2009 | 6:57 PM Loney03DK says:

I actually seem more excited about PHN, but that might just be because I haven't seen gameplay of either one.

It's when this kind of stuff happens that makes me wish I had an X-box to support fellow NewGrounders. Ah well, I can play Super Meat Boy on my Wii. :P


Mar. 2, 2009 | 8:28 PM BohemianHero says:

This is awesome! It's really cool to see fellow Newgrounders branching out into wider avenues of our little culture that we have going on here. I will definitely be on the lookout for future announcements regarding these games, and i wish you the best of luck on your future endeavors.


Mar. 2, 2009 | 8:50 PM Badim says:

that is really cool. i wish my games will be sooner there.
good luck, and dont forget to post here screenshots and stats =)


Mar. 2, 2009 | 9:01 PM zNelson24 says:

Nice to know Im not the only XNA developer around here! :D

Im working on a game too! Its just PONG Clone with a bunch of features for the Xbox LIVE. Its my first original game, and Im putting it on Community Games for kicks (learning C# in the process, which is going great).

Anyway, sweet announcement, and let me know more as the game builds up!


Mar. 2, 2009 | 9:40 PM chubbthehippo says:

Cool, sounds like the timeshift is a mix of singularity and braid, but both are good games (well singularity looks like it is) so not saying anything bad. But as darkness said, timeshift is a name of a different game so u might want to change that to avoid confusion and copyright issues and stuff :P


Mar. 3, 2009 | 12:18 AM someONEgood says:

I believe 14hourlunchbreak was referring to the fact that a similar title is already in development for the Wii in the form of Wiiware. Although I believe it's a sort of dodgeball spin-off of some sort.

Also, you won't be able to add your title to XBL for free download. Microsoft requires that there be minimum charge of I think 80MSP. At least that was my understanding from a community game posted that was trying to raise donations for Childs Play. They mentioned they had intended to post it for free, but were not allowed. I'd look into it.

@chubthehippo: I was thinking more Blinx: The Time Sweeper myself.


Apr. 5, 2009 | 5:37 PM chris-the-stick2 says:

you should do a movie/game themed on clockcrew.

justsaying. or how you returned after 10 years. (or so)

and what kept you so busy! (could be a nice theme for a movie, if it spans on the peroid you was missingl ike a series, or a long movie)

anyway.... i want to know more from ya! i always liked your movies...

-a clock who fall into a grind

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